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Armada II Mission Objectives

From Star Trek Game Information

Contents


[edit] Federation Campaign

[edit] Mission 1: Invasion

The Borg have invaded the Regula Badlands and colonized a world there. In response, Starfleet has dispatched the Enterprise to the Badlands with orders to both eliminate the Borg presence and determine how the Borg got so deep in the Alpha Quadrant without being detected.

  • Build Research Facility to allow construction of Akira-class and colony ships (You will use the Research Facility in later missions to research new technologies)
  • Colonize planet Regula II
  • Build Orbital Processing Facility to provide Metal
  • Eliminate all Borg in Regula Badlands (including ships, stations, and Borg colony world)
  • The Enterprise must survive


HINT: Your Galaxy and Sovereign-class battleships are your only vessels capable of planetary bombardment.


[edit] Mission 2: Lifelines

Admiral Fleming is in charge of the base at Alpha Theta VI. He has a small armada there (not under your command) to use in fighting off attacks, but he will need your help. We must resupply the base at Alpha Theta VI. To do this, construct cargo ships, load them with metal, dilithium, and latinum at the nearby trading station, and send them to the outpost's trading station.

  • Build cargo ships
  • Make contact with the outpost's trading station
  • Resupply the station with 1500 metal
  • Resupply the station with 1500 dilithium
  • Resupply the station with 1500 latinum
  • Do not let either trading station be destroyed


HINT: Steamrunner-class cruisers are useful against enemy turrets.


[edit] Mission 3: Recovery

[edit] Part 1

Federation patrols have picked up a distress call coming from nearby Starbase 176, located at the very edge of Federation space. Proceed to the starbase and be prepared to defend against a possible Borg presence.

  • Secure Starbase 176
  • Do not let the Enterprise be destroyed
  • Do not let Starbase 176 be destroyed

[edit] Part 2

Much of Starbase 176's fleet has been damaged or is unaccounted for. With indications that more Borg ships are entering the system, you must protect the starbase.

  • Secure Starbase 176
  • Build a Science Station, so that you can build Torpedo Turrets to defend the base
  • The Enterprise and Starbase 176 must survive until you receive your next orders


HINT: The damaged vessels in the sector can be recrewed and repaired. Since much of the initial fighting moved off from the Starbase, many of the more powerful ships in the fleet were further away when contact was lost.


[edit] Part 3

Much of Starbase 176's fleet has been damaged or is unaccounted for. With indications that more Borg ships are entering the system, you must recrew and repair as many of these vessels as possible. Since much of the initial fighting moved off from the Starbase, many of the more powerful ships in the fleet were further away when contact was lost.

  • Secure Starbase 176
  • Recover at least six derelict Federation vessels
  • Do not let the Enterprise be destroyed
  • Do not let the Base be destroyed


[edit] Part 4

Starbase 176 has picked up the encrypted signature frequency from the blackbox of the USS Douglass, a Nebula-class vessel unaccounted for after the Borg assault. It is entering the system with several unidentified targets, and has likely been assimilated. You must reaquire the Douglass before it can leave the system -- it may contain data critical in locating how and where the Borg have been entering the Alpha Quadrant. The Federation Marines aboard your Iwo Jima-class assault ships have been trained for just such an action.

  • Secure Starbase 176
  • Build a Science Station, so that you can build Torpedo Turrets to defend the base
  • Recover the Douglass.
  • Do not let the Enterprise be destroyed
  • Do not let Starbase 176 be destroyed


[edit] Mission 4: Along the Neutral Zone

[edit] Part 1

Destroy the Borg presence in this sector. The Enterprise should appear shortly to help. Be careful not to stray into the Neutral Zone. Researching Tachyon Grid can help you see cloaked Romulan ships that are patrolling behind the Neutral Zone. Building the Vulcan Research Institute will allow you to upgrade your ship's life support capabilities to better withstand the nebulas' effects.

  • Research Tachyon Grid to help detect Romulan Patrols.
  • Build a Vulcan Research Institute to upgrade your ships.
  • Build an Advanced Shipyard.
  • Destroy all Borg in the sector.


[edit] Part 2

Destroy the Borg presence in this sector. The Enterprise should appear shortly to help. Be careful not to stray into the Neutral Zone. Researching Tachyon Grid can help you see cloaked Romulan ships that are patrolling behind the Neutral Zone. Building the Vulcan Research Institute will allow you to upgrade your ships' life support capabilities to better withstand the nebulas' effects.

  • Research Tachyon Grid to help detect Romulan Patrols
  • Build a Vulcan Research Institute to upgrade your ships
  • Build an Advanced Shipyard
  • Build Repair Ships
  • Destroy all Borg in the sector


HINT: Repair Ships have no weaponry and must be escorted into hostile territory.


[edit] Part 3

Destroy the Borg presence in this sector. The Enterprise should appear shortly to help. Be careful not to stray into the Neutral Zone. Researching Tachyon Grid can help you see cloaked Romulan ships that are patrolling behind the Neutral Zone. Building the Vulcan Research Institute will allow you to upgrade your ships' life support capabilities to better withstand the nebulas' effects.

  • Research Tachyon Grid to help detect Romulan Patrols
  • Build a Vulcan Research Institute to upgrade your ships
  • Build an Advanced Shipyard
  • Build Repair Ships
  • Repair the Enterprise
  • Destroy all Borg in the sector
  • The Enterprise must survive


HINT: Repair Ships have no weaponry and must be escorted into hostile territory.


[edit] Mission 5: Into the Breach

The Borg Transwarp Portal is somewhere in the Regula Badlands. You must build up an armada, find the Portal, and secure it for our own use. You may need to research improved shields to survive in the vast Nebula clouds.

  • Locate the Borg Transwarp Portal in the Regula Badlands.
  • Take over the Portal
  • Do not let the Enterprise be destroyed
  • Do not let the Portal be destroyed


HINT: Build Assault Ships


[edit] Mission 6: Inferno

The USS Enterprise has led a veteran task force into a dark, unexplored part of the galaxy. Starfleet has fought its way behind enemy lines, and it's your job to rid this sector of Borg forces. Scour the sector if necessary, but do not let any Borg escape.


The Borg Transwarp Portal is our only way home. It is imperative that it is captured and held secure, otherwise all our efforts will have been in vain.

  • Capture the Transwarp Portal
  • Eliminate all Borg in the sector
  • The Transwarp Portal must survive
  • Enterprise must survive


HINT: Research the Engine Technology Upgrade at the Vulcan Research Institute to increase your impulse engine speed.


[edit] Mission 7: The Cavalry

[edit] Part 1

We've received a distress signal from the USS Allegheny, flagship of the Federation Third Fleet. The Enterprise has been dispatched to provide assistance.

  • Use a Repair Ship to repair USS Allegheny
  • The Allegheny must survive
  • The Enterprise must survive


HINT: Repair Ships are vulnerable to enemy attacks. Provide them with an escort if you want them to survive.


[edit] Mission 8: Data Retrieval

[edit] Mission 9: Staging Grounds

[edit] Mission 10: There and Back Again

[edit] Klingon Campaign

[edit] Mission 11: A Dagger at Zarush

[edit] Mission 12: Executioner

[edit] Mission 13: Brave New Worlds

[edit] Mission 14: Blockade

[edit] Mission 15: The Unknown Prize

[edit] Mission 16: The Romulan Connection

[edit] Mission 17: Battle of Crucis Major

[edit] Mission 18: Trojan Horse

[edit] Mission 19: To Cardassia and Victory

[edit] Mission 20: The Final Battle

[edit] Borg Campaign

[edit] Mission 21: Werewolf Pack

[edit] Mission 22: Pink Slips

[edit] Mission 23: Interdiction

[edit] Mission 24: There Goes the Neighbourhood

[edit] Mission 25: The Catch

[edit] Mission 26: Interception

[edit] Mission 27: Strange Bedfellows

[edit] Mission 28: Tidal Wave

[edit] Mission 29: The Maw

[edit] Mission 30: Rifts




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