From Star Trek Game Information
[edit] Star Trek: Legacy
[edit] Star Trek: Shattered Universe
[edit] Type I
Max Speed: 250 Kps
Max Shield Capacity: 9504 F
Max Hull Intergrity: 9240 kPa
Primary Weapon: Guided Photon Torpedo Type I
- Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
- Weapon System: Mark VII Torpedo
- Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
- Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs
Secondary Weapon: Disruptor Bolt Type I
- Weapon Type: Higgs Boson Quantum Charge (Nuclear Force Interference Weapon)
- Weapon System: KorLoth Model HK Disruptor Cannon
- Effective Power: Energy liberated is a function of the target mass
- Variants: Charge size vs. Recharge rate
Secondary Weapon: Plasma Cannon Type I
- Weapon Type: Projected, High-Energy, Ionized Gas (Matter Weapon)
- Weapon System: Phalanx 7 Tokamak Fusion Spike (line of sight)
- Effective Power: 8.5 x 10^10 joules (power falls off at range) (20 tons of TNT)
- Variants: Scalable to capital, space stations & planetoids sized platforms
[edit] Type II
Max Speed: 250 Kps
Max Shield Capacity: 9504 F
Max Hull Intergrity: 9240 kPa
Primary Weapon: Guided Photon Torpedo Type I
- Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
- Weapon System: Mark VII Torpedo
- Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
- Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs
Secondary Weapon: Disruptor Bolt Type II
- Weapon Type: Higgs Boson Quantum Charge (Nuclear Force Interference Weapon)
- Weapon System: KorLoth Model HK Disruptor Cannon
- Effective Power: Energy liberated is a function of the target mass
- Variants: Charge size vs. Recharge rate
Secondary Weapon: Plasma Cannon Type I
- Weapon Type: Projected, High-Energy, Ionized Gas (Matter Weapon)
- Weapon System: Phalanx 7 Tokamak Fusion Spike (line of sight)
- Effective Power: 8.5 x 10^10 joules (power falls off at range) (20 tons of TNT)
- Variants: Scalable to capital, space stations & planetoids sized platforms
[edit] Type III
Max Speed: 250 Kps
Max Shield Capacity: 9504 F
Max Hull Intergrity: 9240 kPa
Primary Weapon: MIRV Photon Torpedo Type II
- Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
- Weapon System: Mark VII Torpedo
- Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
- Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs
Secondary Weapon: Pulsed Disruptor Type II
- Weapon Type: Higgs Boson Quantum Charge (Nuclear Force Interference Weapon)
- Weapon System: KorLoth Model HK Disruptor Cannon
- Effective Power: Energy liberated is a function of the target mass
- Variants: Charge size vs. Recharge rate
Secondary Weapon: Plasma Cannon Type II
- Weapon Type: Projected, High-Energy, Ionized Gas (Matter Weapon) Weapon)
- Weapon System: Phalanx 7 Tokamak Fusion Spike (line of sight)
- Effective Power: 8.5 x 10^10 joules (power falls off at range) (20 tons of TNT)
- Variants: Scalable to capital, space stations & planetoids sized platforms
[edit] Star Trek: Tactical Assault
[edit] Frigate
Shields: Below Average
Speed: Good