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Gaming Steve Podcast

From Star Trek Game Information

Gaming Steve
Source:Gaming Steve
Date:Friday, 5th May 2006.
Description:Steve Glicker and John Staats discuss
Star Trek: Legacy which they saw at E3.
Download:Gaming Steve




Contents



[edit] Overview


The preview of Star Trek: Legacy takes place at 52:58 minutes into the podcast. Stephen Glicker (Gaming Steve) is joined by John Staats who is Senior Level Designer for World of Warcraft.

[edit] Transcript


Steve Glicker: And then finally let's wrap up with the Star Trek Game. So we went in to the Bethesda booth and there was Star Trek Legacy and Star Trek Tactical Assault. So first we saw Star Trek Legacy which is a game thats coming out later this year. It's for the Xbox 360.

What did you think of this one? This is the one where you're building up a fleet of four ships and it's sort of a tactical real-time strategy game. That was the first one we saw.

John Staats: I guess if you're a star trek fan and you've always wanted a ship to ship combat game this is everything. This is, I think one of the most all encompassing Star Trek games. This wasn't a game in which there was just one little aspect of Star Trek, they were trying to encompass everything. Was it every single Federation ship it has?

Steve Glicker: Every single one. They said every single Federation ship, I think every ship ever is in this game.

John Staats: There are supposed to be a lot of different, you know, scenarios that you're playing.

Steve Glicker: How it works is that, I mean its your standard RTS, you know. It's like there is the Romulins, the Klingons, the Borg, and the Federation. You actually play the game as the Federation from beginning to end. You have these escort missions where you have to find disabled ships or go through historical battles, things like that. Then after you play through the whole game and your ships eventually get stronger and stronger you can even have a small fleet of up to four ships. It was pretty cool.

They showed us an example of the Voyager was in the fleet, the Defiant was in the fleet, the Enterprise D and Enterprise E. They were attacking some, I forget who they were attacking. But then the Borg showed up and then they blew up the Borg cube which was a lot of fun. It didn't look, I mean it looks very good. It looks like a Star Trek movie almost.

John Staats: They have new ships too. You'll see a Borg Sphere, a Borg Pyramid.

Steve Glicker: Them they made up. Because I said to them "If you have all these ships, what do you do about the Borg?" There like "Oh we just made up some new ones". They had to, you know.

John Staats: The game play when you're doing ship to ship combat is you're balancing things. Like say you're in an Enterprise, well one of the Enterprises, you have your fore and aft phasers or torpedoes. If you're charging them up as one is firing, it will eventually over heat and you have to recharge and you have to turn your ship around and use the other one. So now you're also balancing your shields because your fore and aft shields are taking damage and you're also attacking. I think there are fore and aft shields. Are you attacking sections?

So there's a little bit of the Star Castle, if you remember that old vector game. It's almost like two Star Castles next to each other, shooting. But this is, if you're a Star Trek fan, this is going to be a lot of fun.

Steve Glicker: And it also has rankings, I saw on X Box live, so again it has that RTS aspect to it, and you can capture ships, earn points, and then you can build up bigger fleets and build up stronger ships. They're going to have some voice over talent obviously from the original series. They didn't say who, they were still working on that, or they were keeping it secret. This looks like a real strong winner.

The other one was Star Trek Tactical Assault. This game's coming out for the PSP and the DS. This actually takes place in the classic Trek universe. It was between movies one and two they said. And there was actually two campaigns, there's the Federation campaign and the Klingon campaign. This game is coming out in September, there's actually five types of ships per campaign. You actually start off with a very small ship and eventually get up to like an Enterprise type ship. This was sort of like, they based it off of missions like you would in the Star Trek universe. Any mission might be, each mission had different parts to it. So one mission might be you escorting someone, another mission might be you finding something out, and then getting some information and reporting it back to headquarters.

But they did mention that the missions were so much fun, and that there were so many different ways to do the missions, that sometimes people would sometimes forget to do the main aspect of the mission. Like they might have to go save someone and then they find enemies there and then they would shoot and kill up all the enemies and then they would return home and forget to rescue the people they were sent there to do. But, you know, again, they said up to 20-25 hours of game play. If you like Star Trek and you wanted to carry this around with you on the DS or the PSP, you know, well you don't really have too many options. But what did you think John?

John Staats: I actually didn't get to see as much of this. I was visiting their food table at the time, so. There is actually one other thing about Star Trek Legacy is that it was all ship to ship there was no personal interaction; this was the personal interaction. I don' think this had, did this have ship combat?

Steve Glicker: Oh yeah, this had ship combat.

John Staats: Yeah I didn't see it, so OK.

Steve Glicker: Yeah you were busy eating a muffin or something.

[edit] Links

Gaming Steve


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