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Phantom Class

From Star Trek Game Information

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[edit] Star Trek: Shattered Universe

[edit] Type I

Imperial Phantom
Imperial Phantom

Max Speed: 215 Kps
Max Shield Capacity: 9040 F
Max Hull Intergrity: 8480 kPa

Primary Weapon: Phaser Beam VIA

  • Weapon Type: Phased Energy Beam (Pure Energy Weapon)
  • Weapon System: F/27 Focused Phaser Projector
  • Effective Power: From 7-9x10^10 joules / second (16-21 tons of TNT)
  • Variants: Range vs. Power


Secondary Weapon: Phaser Bolt Type II

  • Weapon Type: Pulsed Phase Energy Bolt (Pure Energy Weapon)
  • Weapon System: Phaser Cannon Mark III
  • Effective Power: 4x10^10 joules / bolt (9 tons of TNT)
  • Variants Power: vs. Recharge time


Secondary Weapon: Photon Torpedo Type I

  • Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
  • Weapon System: Mark VII Torpedo
  • Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
  • Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs


[edit] Type II

Imperial Phantom
Imperial Phantom

Max Speed: 215 Kps
Max Shield Capacity: 9040 F
Max Hull Intergrity: 8480 kPa

Primary Weapon: Phaser Beam VIB

  • Weapon Type: Phased Energy Beam (Pure Energy Weapon)
  • Weapon System: F/27 Focused Phaser Projector
  • Effective Power: From 7-9x10^10 joules / second (16-21 tons of TNT)
  • Variants: Range vs. Power


Secondary Weapon: Phaser Bolt Type II

  • Weapon Type: Pulsed Phase Energy Bolt (Pure Energy Weapon)
  • Weapon System: Phaser Cannon Mark III
  • Effective Power: 4x10^10 joules / bolt (9 tons of TNT)
  • Variants Power: vs. Recharge time


Secondary Weapon: Guided Photon Torpedo Type II

  • Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
  • Weapon System: Mark VII Torpedo
  • Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
  • Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs


[edit] Type III

Imperial Phantom
Imperial Phantom

Max Speed: 215 Kps
Max Shield Capacity: 9040 F
Max Hull Intergrity: 8480 kPa

Primary Weapon: Phaser Beam VIB

  • Weapon Type: Phased Energy Beam (Pure Energy Weapon)
  • Weapon System: F/27 Focused Phaser Projector
  • Effective Power: From 7-9x10^10 joules / second (16-21 tons of TNT)
  • Variants: Range vs. Power


Secondary Weapon: Pulsed Phaser Bolt Type II

  • Weapon Type: Pulsed Phase Energy Bolt (Pure Energy Weapon)
  • Weapon System: Phaser Cannon Mark III
  • Effective Power: 4x10^10 joules / bolt (9 tons of TNT)
  • Variants Power: vs. Recharge time


Secondary Weapon: Guided Photon Torpedo Type II

  • Weapon Type: Matter/Anti-Matter Warhead (Annihilation Energy Weapon)
  • Weapon System: Mark VII Torpedo
  • Effective Power: 5x10^10 joules at average blast radius (11 tons of TNT)
  • Variants: Unguided, Plasma-Seeking and/or Multi-Warhead designs




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