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Phaser

From Star Trek Game Information

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[edit] Star Trek: Away Team

Slightly modified for use by all crewmembers of the USS Incursion, the Type-II phaser is a phaser used in many situations, thanks to it's rechargable power cell which will never deplete. The phaser comes with a stun setting, with which a single shot will incapacitate a target for 10-15 seconds, and the kill setting. The amount of phaser hits needed on kill setting will vary on the target's species and if they are wearing protective armour. Borg Drones can quickly adapt to the phaser weapon.


[edit] Star Trek Voyager: Elite Force

Starfleet Phaser (2371)
Starfleet Phaser (2371)
Phaser is an acronym for PHASed Energy Rectification. This sidearm is commonly used by all Starfleet personnel, including the Hazard Team, in both security matters and on away missions. The Phaser emits an energy beam that knocks out a target and continually recharges itself. It can fire either a narrow beam, or a wide area beam, the latter using up more weapon energy.



[edit] Star Trek: Elite Force II

Starfleet Phaser (2379)
Starfleet Phaser (2379)

Around the time of the USS Voyager's return to the Alpha Quadrant, the Phaser was remodelled for ease of use and replaced the previous model throughout the fleet, including the Enterprise, where the weapon was issued to all Hazard Team personnel following their transfer to the flagship. The weapon retained both the narrow and wide area beam firing settings.


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